noisyVRESFI

BeDisruptive

Making the invisible visible.

Five sites, an enveloping room and twenty minutes inside a cyberattack.

What it makes possible

Making the invisible understandable.

Cybersecurity happens out of sight. Explaining it is not enough: it has to be made visible, with the person standing in front of what threatens them.

Creation and development · noisyVR

A scripted visit connects presence, simulated threats and synchronised content.

Let’s talk about explaining your product
Side-view recreation: a backlit swimmer appears to cross the grid and emerge from the screen

How we approached it

Stepping into
the unseen.

A room with LED on ceiling, floor and walls, and a guided twenty-minute experience in four acts. A curved glass reads the visitor’s presence and their image enters the world. A virtual city with five sectors —streets, dam, factory, hospital, airport— recreates real cyberattacks. noisyVR developed the presence reading and the real-time activation of the content, synchronised across every screen in the five sites.

Illustration linking the immersive room, its visitor and a connected virtual city
Illustration of the approachEnlarge illustration

Giving it form

Giving an invisible threat
a scene of its own.

  1. 01

    The visit’s script

    Four acts organise a twenty-minute guided visit. The story introduces cybersecurity through concrete situations.

  2. 02

    A connected city

    Streets, a dam, a factory, a hospital and an airport give the threats context. The content connects systems we do not usually see.

  3. 03

    The visitor within

    The person’s presence and image become part of the production. Portals and LED surfaces give the story spatial scale.

Authorship and scope

Creation and development: noisyVR

Space: noisySTUDIO

Let’s talk about explaining your product